Made by Daniel Tsai

Island Tour is an first person immersive breath based game where the player has the ability to explore a variety of oceanic locales while using breathing mechanics in order to traverse these areas. Take control of your character as you try achieve stars in these different locales offering different wildlife, sounds, and changes in breathing mechanics.

Controls

W,A,S,D to move

Space Bar to Submerge character

Player must breathe under water to remain submerged

Objective

Collect orbs under the water to eventually collect a star for each locale. You can see which starts you've collected per area at the starting shrine

Mechanic: Calibration/Audio Based Detection This model works operates through an initial calibration stage where players will be provided a prompt to gauge their unique breath audio. After saving this data the player can embark on their journey and our audio detection system will monitor their breathing during appropriate gameplay moments to create natural feedback within the game environment. 


Published 6 days ago
StatusPrototype
PlatformsHTML5
AuthorQP636
GenreAdventure
Made withUnity

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